VHost Support

Control Facial Movement

How to adjust the facial movements of a character




Our APIs allow users to adjust Facial Movement in both speaking and idle scenarios.

To adjust movement when the character is idle (not speaking) use

setIdleMovement(frequency, amplitude);



To adjust movement when the character is speaking use

setSpeechMovement(amplitude);



To try out these functions - enter different parameter values and click the buttons below:
  • Frequency (0-100)
    ignored by setSpeechMovement call

  • Amplitude (0-100)

To see how these API calls affect the character during speech, click here to initiate speech.



Please feel free to use the source code of this page as an example.
To view the source code of this page, follow these instructions.

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