Control Facial Movement
How to adjust the facial movements of a character
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Our APIs allow users to adjust Facial Movement in both speaking and idle scenarios.
To adjust movement when the character is idle (not speaking) use setIdleMovement(frequency, amplitude);
To adjust movement when the character is speaking use setSpeechMovement(amplitude);
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Please feel free to use the source code of this page as an example.
To view the source code of this page, follow these instructions.
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